In addition to some explanations about the Gamescom fair, NVidia also announced Dying Light 2 RTX and DLSS support.
The first announcements started to come from the Gamescom 2021 fair, which started with the Xbox presentation held in the past hours. According to NVIDIA’s statement Dying Light 2 RTX and DLSS support, as well as Battlefield 2042 bundle packages and Marvel’s Guardians of the Galaxy game. The information and details provided by the company are as follows;
Dying Light 2 will have RTX and DLSS support
Taking a virtual trip to Cologne, Germany, NVIDIA is once again the driving force behind most of the PC gaming news coming out of Gamescom.
Marvel’s Guardians of the Galaxy Launching with NVIDIA DLSS and Ray Tracing
NVIDIA has announced that when Marvel’s Guardians of the Galaxy launches on October 26, the PC version will launch with ray-traced reflections and NVIDIA DLSS, offering GeForce RTX gamers a seamless PC experience.
NVIDIA DLSS and Ray Tracing Coming to Dying Light 2 Stay Human
Dying Light 2 Stay Human, due out in December, will feature ray-traced reflections, global illumination and shadows alongside NVIDIA DLSS.
Battlefield 2042 Bundle with GeForce RTX Desktops and Laptops
In June, NVIDIA announced that it is the official graphics partner of Battlefield 2042 and that the game will support NVIDIA DLSS and NVIDIA Reflex. Packed with GeForce RTX technologies, Battlefield 2042 provides an excellent experience for GeForce RTX gamers.
Limited time available for Battlefield 2042 bundle at Gamescom GeForce RTX desktop It was announced that it will be sold with laptop computers. All details can be accessed from the article in the link. You can find more information on the trailer and website.
Reflex Optimizations Coming to Escape from Tarkov and Rust
NVIDIA has released an update for NVIDIA Reflex, which includes optimizations for Unity Engine-based games and improvements to Boost Mode. Rust and Escape From Tarkov, the hugely popular multiplayer games built with the Unity engine, are the first two games to receive an update. It can be seen that the amount of decrease in latency level increased from 38% to 58% in Escape from Tarkov, and from 38% to 51% in Rust.